Keldakan

Keldakan (kehl-dah-kahn) was one of the Six Sages, specifically the Sage of the Lost. He currently resides in Kurldehv, mute and immobilised in a prison buried in a cave on the Kurldehv mountainside.

Early Life
Keldakan was one of the Six Sages and was the youngest. With his youth, he was strongheaded and brutish. Instead of a life of grace and knowledge, he took to life with an animalistic nature. As the youngest, he was given less control politically compared to his brothers and was often the one doing "ground work". He also constantly rambled on about destruction and flame, often speaking nonsense.

By order of Anoron, he was to use his brutish nature to show others how to not lead their lives. Because of Keldakan's nature, he would put destruction over anything else; if it was better destroyed, that was the only road. It is mentioned that Keldakan was the one who suggested to Demise that Anoron be destroyed.

Betrayal of Anoron
Keldakan's exact role in the betrayal of Anoron is not entirely known, however it is known that he was the one who suggested to Demise that Anoron be destroyed. The exact reason for this suggestion can be brought to his personality and desire to destroy. This suggestion of treachery is believed to be one of the reasons Arylos cut out his tongue and nailed his mouth shut.

Punishment
Keldakan was the first of the Sages to be slain by Arylos, the exact scenario is not entirely known. When Arylos dragged Keldakan's soul down to Yoltrund, Arylos pinned him down using spikes to prevent him from causing anymore destruction. It is suggested that Keldakan begged for his freedom and upon hearing this, Arylos cut out his tongue and nailed his mouth shut with more spikes. This is also symbolic of Keldakan spouting nonsense of destruction, however it is also suggested that it is symbolic of his suggestion to his brothers to betray Anoron.

Trivia

 * Keldakan is one of few sprites not animated, next to Lost Soul NPC's and the player.
 * As Keldakan is said to be a brute of animalistic nature, he takes the form of a minotaur, representing his animalistic nature.
 * Keldakan's sprite is semi-transparent as the spikes that are pinning him down are partly visible through his body. Whether this is a bug or part of the sprite is unknown.
 * Keldakan's sprite is pierced by spikes. The spikes are 3D objects and not actually attached to the sprite. It's also suggested that in the Prison, the player's camera is perspective based instead of orthographic, which the other 2D levels use. This can be seen by the paralax on the spikes.